Hello 👋
I'm Taru, a digital product designer with a background in computer science.
Key information:
- M.Sc. in Human-Technology Interaction (HCI), B.Sc. in Computer Science.
- 10 years of experience with digital design, from which 8 years in VR&AR.
- Strong knowledge of 3D asset production and prototyping (with Unity game engine).
- Experience in leadership as a co-founder, team lead, and production coordinator.
Tested out today combining @Cabbibo's IM || MATERIA sample (https://t.co/858tc6RZeV) with MRTK-Quest sample by @prvncher (https://t.co/Kz1UG8c0h3)! Running on PC-Quest with Oculus Link. #mrtk pic.twitter.com/cbHBUeYduJ
— Taru Muhonen (@tarumuh) May 19, 2020
Case highlights:
realworld one: Virtual reality trainings
2021–2022Improving design practices and design quality of virtual reality training experiences.
Design systems and frameworks for XR
2016–2022Defining and designing spatial design systems, interaction frameworks and reusable components for creating XR experiences.
Augmented reality design guidelines for Lenovo
2019–2020Authoring augmented reality design guidelines, aimed for creators new to AR.
AR design for Lenovo ThinkReality
2019–2020Improving UX for a technically complex AR feature related to a core device capability & SDK.
Green Mountain VR
2018–2019Leading the production and design of a VR tour created for a Norwegian data center company Green Mountain.
Teatime Showrooms
2016-2019Leading UX&UI design for virtual reality apartment and office showrooms.
Experiments:
Small, sometimes unpolished, experiments with new technologies.
Hand tracking - deformation
FreetimeCombining cabbibo's IMMATERIA asset and MRTK-Quest UI framework together.
FixieBot arduino game
Global Game Jam 2020Arduino development and game design for a tamagotchi created in one weekend.