Green Mountain VR

Client: Green Mountain • 2018–2019

Green Mountain data center company wished to have a realistic, remote virtual reality tour of their data centers, especially for the potential customers in the U.S.

As a designer of the project, I was responsible for design of the user flow and interaction elements, while also having other production and development responsibilities in the project.

Responsibilities:

  • Production lead
  • UX design lead
  • UI design lead
  • Unity asset creation (UI, 3D depth projections)

Artifacts

Process

1

Meeting the client

A trip to Norway to meet the client and understand the needs of the stakeholders. Different VR devices and experiences were presented to the client to achieve a shared understanding of the capabilities of VR technology.

2

Pen & paper mockups

Drafting ideas about the flow of the experience.

3

Storyboarding

Making detailed storyboards to present both the flow of the experience and ideas for interactions. Iterating the storyboard with the client.

4

Support with the devices

Supporting the client with ordering and setting up the virtual reality devices.

5

Production of the high-fidelity experience

Prototyping the interactions and producing the high-fidelity experience in Unity game engine. Sharing iterations and testing with the stakeholders along the way.

6

User testing and QA

Gathering user feedback and making changes based on the findings.

Testimonial

The VR was a GREAT success at the conference, we had a lot of people coming by to test out the experience and they were all really impressed by the quality of the production and how cool it was to get to visit the two DCs this way. They were also really impressed by the details, colors and just the whole package. No one I talked to had ever tried a VR that was this good. I even had companies that makes VR in Stavanger coming by saying that this is first class work. Silje Stensland, Green Mountain Marketing and Media coordinator