Senior / Lead Designer
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realworld one
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2021 - 2022
Design system for a virtual reality company
Built a company-wide design system from the ground up, for a virtual reality training company of 200+ employees.
Background
As one of the first design hires in the company, I noticed UI components being re-created across projects, as no centralized repository for UI and UX components existed.
Together with my design colleague, I coordinated the creation of a company-wide design system from zero - all while simultaneously delivering XR experiences with tight timelines.
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More information available upon request.